
Spaces & Systems
Recording and broadcast facilities, performance spaces, educational rooms, and critical-listening environments — with geometry, treatment, monitoring, and use considered as a system.
A few projects that show how research, design, collaboration, and real-world use come together.


Recording and broadcast facilities, performance spaces, educational rooms, and critical-listening environments — with geometry, treatment, monitoring, and use considered as a system.

In-situ measurement, acoustic diagnostics, computational modelling, simulation, visualization, interpretation, and design validation. The model is a tool — not the answer by itself.

Acoustic product development, diffuser and scattering geometry, materials, prototypes, test-data interpretation, specifications, and R&D questions.

Technical design development, performance requirements, specifications, and collaboration with architects, engineers, integrators, manufacturers, contractors, educators, and owners.

Large-format custom acoustic elements that needed to work technically while becoming part of the visual and cultural identity of the room.
Project story
Aeolian sound diffusers applied on the rear wall of a working control room, with additional Model C / F diffusion overhead.
Application story
A patented diffuser design that moved from mathematical geometry into listening rooms, studios, and a visible role in Usher's “Rivals” music video.
Design storyStart with the people and the actual goal. Measure what matters. Model when it clarifies the decision. Design for the end use rather than only the metric. Then verify and explain the result.

The best work has people around it who care deeply about what is being made.

I have worked inside many of the environments I consult on.
Tell me what you're working on, what matters about it, and where you are in the process. A short note is enough to start.